Dark Souls III published by Bandai Namco Entertainment is the third and also the final entry in the Dark Fantasy Action RPGDark Souls series. This game is developed by FromSoftware. This entry of Dark Souls III also marks return of Hidetaka Miyazakinote as the game director, after being absence from Dark Souls II.
The game was released on March 26, 2016 in Japan for PlayStation 4, PC and Xbox One, with international release on April 12th. The first DLC, titled Ashes of Ariandel was released on October 25, 2016. The second & final, Ringed City, was released on March 28, 2017.
Once, there was fire and with it came disparity, heat and cold, life and death, light and dark. But now, only embers remain. In the world of ashes, many left journey North, to birthplace of the fire: Lothric, where transitory lands of Lords of the Cinder converge, bringing disparate kingdoms only a few steps apart.
In venturing North, the pilgrims discover truth of the old words “The fire fades, and at the same time the lords go without thrones.” For when the link of fire is threatened, the toll of bell unearths the lords of the old from their graves.
Only in truth, the lords, in their madness, will abandon their thrones, leaving the world to suffer. You take the role of an a nameless accursed undead unfit to even be cinder. In this purgatory abandoned by lords, it falls to you to take the souls of those once great heirs of fire to either link flames yourself, or bring the world to its final end. And so it is that ash seek embers.
Gameplay is a “best of” the mechanics from the previous Souls games and Bloodborne. Combat borrows heavily from the first Dark Souls, including many of the player animations, though some features from Dark Souls II return, such as Skill Point Reset items and optional voice chat. Co-op and invasions work similarly to how they did in Demon’s Souls and Dark Souls, using soul level range rather than the soul memory system from Dark Souls II but with added adjustment based on how the player’s weapons have been updated.
Mechanics from Blood-borne include chargeable heavy attacks, faster, more aggressive combat, and weapon dependent Stance System. Dark Souls III at the same time replaces the Vancian Magic system from the previous games with a “Focus Meter”, a Magic Meter from Demon’s Souls.
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